How to Get Great Audio Far Away from a Camera #AskLeb

Microphones on top of cameras are great if you’re standing right in front of them, but what about when you need to be further away than that?

In this episode of #AskLeb I answer a question from Thomas Frank of College Info Geek about what the best options are for recording great audio when you’re far away from the camera.

🛒 Check today’s prices below:

* Rode VideoMic Pro – http://geni.us/rodevmpplus
* RODELink Wireless Lavalier Kit – http://geni.us/RodeLinkWireless
* Rode NTG-3 Shotgun Microphone – http://geni.us/rodentg3

📺 Watch

* Thomas Frank’s YouTube Channel – College Info Geek – https://www.youtube.com/user/electrickeye91
* RODELink Wireless Lavalier Microphone Kit Review + Unboxing – YouTube – https://www.youtube.com/watch?v=wWIQsECWxz4

— — — — — — — — —

❤️ SUBSCRIBE TO THIS YOUTUBE CHANNEL 📺

Click here to subscribe: https://www.youtube.com/channel/UCFHjtLWZRSCNno4Wv8NmHcg?sub_confirmation=1

🎧 LISTEN TO MY PODCAST 🎵

Click here to listen to my podcast: http://www.calebwojcik.com/podcast

— — — — — — — — —

🔧GEAR I USE

Below is a list of gear I use to film my YouTube videos. For a complete list of all equipment I recommend for photography and filmmaking, go to http://www.DIYVideoGuy.com/gear

(Below are affiliate links & I will earn a commission %.)

🎥 CAMERAS

– MAIN — Canon C100 Mark II— http://geni.us/c100ii
– VLOGGING — Canon 80D — http://geni.us/80Dcamera
– VLOGGING — Sony RX100 IV — http://geni.us/sonyrx100iv
– PHOTOS — Canon 5D Mark III— http://geni.us/5dmark3
– OVERHEAD — Sony RX10 III — http://geni.us/sonyrx10iii
– OTHER — GoPro Hero 6 Black — http://geni.us/goproblack

👓 LENSES

– 35mm L — http://geni.us/35mmcanon
– 50mm L — http://geni.us/50mmcanon
– 85mm L — http://geni.us/85mmcanon
– 100mm L “Macro” — http://geni.us/canon100mm
– 24-105mm L — http://geni.us/24105mm
– 55-250mm EF-S — http://geni.us/55250mm
– 10-18mm EF-S “Ultrawide” — http://geni.us/1018mmlens
– 18-135mm EF-S — http://geni.us/18135mmcanon
– 40mm “Pancake” — http://geni.us/canon40mm

🎤 AUDIO

– RODE Videomic Pro Plus (on camera mic) — http://geni.us/rodevmpplus
– RODE NTG-3 (shotgun mic) — http://geni.us/rodentg3
– Sound Devices MixPre-6 (audio recorder) — http://geni.us/mixpre-6

💡 LIGHTING

– Aputure 120D (Key Light) — http://geni.us/120dLED
– Aputure LS1 (Fill Light) — http://geni.us/ls1s
– Westcott Flex LED — http://geni.us/westcottflex

💻 SOFTWARE & APPS

– Edited with Adobe Premiere, After Effects, & Creative Cloud — http://geni.us/adobecreative
– My Favorite Licensed Music for YouTube (Get 1 Month FREE) — https://geni.us/musicbedfree
– Best Tool for Managing Your YouTube Channel (FREE Chrome Extension) — https://geni.us/youtubebuddy
– Get Transcripts made by Rev ($10 FREE Coupon) — http://geni.us/transcripts

— — — — — — — — —

💻 FREE COURSES

Video Gear for Any Budget (7-Day Email Course) — http://www.diyvideoschool.com/courses/gear

Learn Adobe Premiere Pro 101 (Free Course) — http://www.calebw.com/premiere101

Learn Final Cut Pro X 101 (Free Course) — http://www.calebw.com/fcpx101

— — — — — — — — —

📱FOLLOW CALEB ON SOCIAL MEDIA

INSTAGRAM: http://www.instagram.com/CalebWojcik
TWITTER: http://twitter.com/calebwojcik

——– START OF LOG ——–
13:59:06 LOG: Core version: $Version: SE2017_PC_dev; SeriousSam2017-Windows-Final; 440323 2019-06-07 00:51:00 @builder20; Windows-x64-Static-Final-Unrestricted$
13:59:06 LOG: Command: $
13:59:06 LOG: Initializing timer.
13:59:06 LOG: QueryPerformanceFrequency: 10000000
13:59:06 LOG: Timestamp: 2019/08/30 13:59:06
13:59:06 LOG: Binary name: Sam2017_Unrestricted.exe
13:59:06 LOG: Binary soft path: Bin/x64/
13:59:06 LOG: Binary hard path: D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64
13:59:06 LOG: Application directory: D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017
13:59:06 LOG:
13:59:06 LOG: * OS…
13:59:06 LOG: Name: Windows 10 (Home)
13:59:06 LOG: Kernel: WinNT (64-bit)
13:59:06 LOG: Version: 10.0, build 18362
13:59:06 LOG:
13:59:06 LOG: * CPU…
13:59:06 LOG: Vendor: GenuineIntel
13:59:06 LOG: Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
13:59:06 LOG: Type: 0, Family: 6, Model: 10, Stepping: 7
13:59:06 LOG: Clock: 3.39 GHz
13:59:06 LOG: Cores: 8
13:59:06 LOG: CMOV: Yes
13:59:06 LOG: SSE: Yes
13:59:06 LOG: Invariant TSC: Yes
13:59:06 LOG:
13:59:06 LOG:
13:59:06 LOG: * Memory…
13:59:06 LOG: Total physical memory: 16366 MB
13:59:06 LOG: Free physical memory: 10967 MB
13:59:06 LOG:
13:59:06 LOG: Available network adapters:
13:59:06 LOG: 0: {0D0D48CB-73DE-48BB-A268-381C041A0961}, Broadcom NetLink (TM) Gigabit Ethernet, 6, 0000001f
13:59:06 LOG: 1: {C6E8726D-332D-457B-B2C5-A647C4096C7C}, DW1501 Wireless-N WLAN Half-Mini Card, 71, 00000010
13:59:06 LOG: Created thread 00002718(ResourceGeneration).
13:59:06 LOG: Created thread 0000365C(ResourceFreeing).
13:59:06 LOG: Created thread 0000323C(ResourceStreaming).
13:59:06 LOG: Cached 2 new net descriptors for hinted classes (2 total).
13:59:06 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64GameEnv_Steam.dll”.
13:59:06 LOG: Cached 1 new net descriptors for hinted classes (3 total).
13:59:06 LOG: Loaded “steam_api64.dll”.
13:59:06 INF: Encoded user ID = aad0e1d6:edf43e90
13:59:06 LOG: Created thread 0000300C(ResourceLoader).
13:59:06 LOG: Loading cvars from “Sources/SeriousSam2017/Launcher/defaults.cfg”.
13:59:06 LOG: “$C:/Program Files (x86)/Steam/userdata/97924300/564310/local/SeriousSam2017.ini” does not exist, skipping cvar loading.
13:59:06 INF: Executing user startup config from UserCfg.lua
13:59:06 LOG: Processing file UserCfg.lua
13:59:08 LOG: “$C:/Program Files (x86)/Steam/userdata/97924300/564310/local/SeriousSam2017_safe.ini” does not exist, skipping cvar loading.
13:59:08 LOG: Processing file Content/Shared/Config/SafeMode.cfg
13:59:08 ERR: Lua error> [Content/Shared/Config/SafeMode.cfg]:1: Attempted to write to a const variable (gfx_iAPI).
13:59:08 ERR:
13:59:08 INF: Lua stack traceback:
13:59:08 INF: [C]:-1 in ?
13:59:08 INF: [Content/Shared/Config/SafeMode.cfg]:1 in main chunk
13:59:08 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64SeriousSam2017_Project.dll”.
13:59:08 LOG: Content/SeriousSam2017/00_All.gro: 3362 files, signature: OFFICIAL
13:59:08 LOG: Content/SeriousSam2017/10_Game_SeriousSamHD_TFE.gro: 12318 files, signature: OFFICIAL
13:59:08 LOG: Content/SeriousSam2017/10_Game_SeriousSamHD_TSE.gro: 18119 files, signature: OFFICIAL
13:59:08 LOG: Content/SeriousSam2017/50_440323_00_All.gro: 105 files, signature: OFFICIAL
13:59:08 LOG: Content/SeriousSam2017/50_440323_10_Game_SeriousSamHD_TFE.gro: 189 files, signature: OFFICIAL
13:59:08 LOG: Content/SeriousSam2017/50_440323_10_Game_SeriousSamHD_TSE.gro: 148 files, signature: OFFICIAL
13:59:08 LOG: Zip file system updated in 0.20 seconds.
13:59:09 LOG: 3 dependency databases loaded and merged in 0.25 seconds.
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64CodecAudio_Vorbis.dll”.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (3 total).
13:59:09 LOG: Module ‘Bin/CodecAudio_Vorbis.module’ loaded in ‘0.00’ seconds.
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64CodecVideo_Null.dll”.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (3 total).
13:59:09 LOG: Module ‘Bin/CodecVideo_Null.module’ loaded in ‘0.00’ seconds.
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64Input.dll”.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (3 total).
13:59:09 LOG: Loaded “xinput1_4.dll”.
13:59:09 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
13:59:09 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
13:59:09 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
13:59:09 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
13:59:09 LOG: Module ‘Bin/Input.module’ loaded in ‘0.26’ seconds.
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64ProcRender.dll”.
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64Shaders.dll”.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (3 total).
13:59:09 LOG: Module ‘Bin/Shaders.module’ loaded in ‘0.00’ seconds.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (3 total).
13:59:09 LOG: Module ‘Bin/ProcRender.module’ loaded in ‘0.00’ seconds.
13:59:09 LOG: Module ‘Bin/Shaders.module’ loaded in ‘0.00’ seconds.
13:59:09 LOG: Cached 409 new net descriptors for hinted classes (412 total).
13:59:09 LOG: Enumerating available gametitles…
13:59:09 LOG: Content/Empty.gtitle
13:59:09 LOG: Content/SeriousSam2017.gtitle
13:59:09 LOG: Content/SeriousSam3.gtitle
13:59:09 LOG: Content/SeriousSamHD.gtitle
13:59:09 LOG: Content/SeriousSamHD_TSE.gtitle
13:59:09 LOG: Locale: enu
13:59:09 LOG: Processing file Content/SeriousSam2017/Config/autoexec.cfg
13:59:09 LOG: Obtained menu streaming precache data from Content/SeriousSam2017/MenuStreamingPrecache.rsc (19 resources).
13:59:09 LOG: Module ‘Bin/SeriousSam2017_Project.module’ loaded in ‘0.89’ seconds.
13:59:09 LOG: Trying to set display mode 1920×1080(fullscreen)…
13:59:09 INF:
13:59:09 INF: * Desktop settings…
13:59:09 INF: Color depth: 32-bit
13:59:09 INF: Desktop resolution: 1920 x 1080
13:59:09 INF: Virtual screen: 1920 x 1080
13:59:09 INF: Monitors attached: 1
13:59:09 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64GfxD3D11.dll”.
13:59:09 LOG: Cached 0 new net descriptors for hinted classes (412 total).
13:59:09 LOG: Content/SeriousSam2017/00_All.gro: 3362 files, signature: OFFICIAL
13:59:09 LOG: Content/SeriousSam2017/10_Game_SeriousSamHD_TFE.gro: 12318 files, signature: OFFICIAL
13:59:09 LOG: Content/SeriousSam2017/10_Game_SeriousSamHD_TSE.gro: 18119 files, signature: OFFICIAL
13:59:09 LOG: Content/SeriousSam2017/50_440323_00_All.gro: 105 files, signature: OFFICIAL
13:59:09 LOG: Content/SeriousSam2017/50_440323_10_Game_SeriousSamHD_TFE.gro: 189 files, signature: OFFICIAL
13:59:09 LOG: Content/SeriousSam2017/50_440323_10_Game_SeriousSamHD_TSE.gro: 148 files, signature: OFFICIAL
13:59:09 LOG: Content/CachedShaders_VLK.gro: 7120 files, signature: OFFICIAL
13:59:09 LOG: Content/CachedShaders_D3D11.gro: 7158 files, signature: OFFICIAL
13:59:09 LOG: Content/CachedShaders_D3D12.gro: 7120 files, signature: OFFICIAL
13:59:09 LOG: Zip file system updated in 0.50 seconds.
13:59:09 LOG: Loaded “D3DCompiler_47.dll”.
13:59:09 LOG: Loaded “D3D11.dll”.
13:59:09 LOG: Loaded “DXGI.DLL”.
13:59:09 LOG: [Direct3D] Using DXGIFactory1 interface.
13:59:09 LOG: GPU #1: NVIDIA GeForce GTX 1060 6GB from nVidia
13:59:09 INF: [Direct3D] Detected devices:
13:59:09 INF: #1: (10DE; 1C03:61613842.00A1) NVIDIA GeForce GTX 1060 6GB (6052, 0/8183 MB)
13:59:09 INF: Using device #1…
13:59:10 INF:
13:59:10 INF: Direct3D 11.1:
13:59:10 INF: Deferred contexts: supported by driver
13:59:10 INF: Concurrent resource creation: supported
13:59:10 INF: Extended constant buffers: supported (but not used)
13:59:10 INF: Discard render-targets: supported
13:59:10 INF: Clear views: supported
13:59:10 INF:
13:59:10 INF: Gfx API: Direct3D 11
13:59:10 INF: Resolution: 1920 x 1080
13:59:10 INF: Driver: Direct3D 11 (11.1 features)
13:59:10 INF: Vendor: nVidia (0x10DE)
13:59:10 INF: Renderer: NVIDIA GeForce GTX 1060 6GB (0x1C03)
13:59:10 INF: Version: 0.0.0.43485
13:59:10 INF: Video memory size: 6052 MB
13:59:10 INF: Available for textures: 14235 MB
13:59:10 INF: Shader model version: 5.0
13:59:10 INF: Active GPU(s): 1
13:59:10 INF: GPU architecture: forward conventional rendering
13:59:10 INF: Allowed memory size used for streaming: 1024.0 MB
13:59:10 LOG: Processing file Content/SeriousSam2017/Config/CheckDriver.lua
13:59:10 INF: Driver version: 43086 (required: 30600)
13:59:10 LOG: Processing file Content/Shared/Config/SystemCompatibility.lua
13:59:10 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64SfxXAD27.dll”.
13:59:10 LOG: Cached 0 new net descriptors for hinted classes (412 total).
13:59:10 LOG: Loaded “X3DAudio1_7.dll”.
13:59:10 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64SfxSWM.dll”.
13:59:10 LOG: Initialized mixer output with 2 output channels.
13:59:10 LOG: Created thread 000002E0(SoftwareMixer).
13:59:10 INF:
13:59:10 INF: Sfx API: XAudio2 2.7
13:59:10 INF: Software mixer: enabled
13:59:10 INF: Current device: Speakers (Realtek High Definition Audio) ({0.0.0.00000000}.{b9c935fc-1bb5-4a3a-b285-647f31db9f4e})
13:59:10 INF: Available devices:
13:59:10 INF: 0: Speakers (Realtek High Definition Audio) ({0.0.0.00000000}.{b9c935fc-1bb5-4a3a-b285-647f31db9f4e})
13:59:10 INF: 1: Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{39a47f32-3afe-4768-87f6-626577d109df})
13:59:10 INF: Mixer frequency: 44100 Hz
13:59:10 INF: Mixer voices: 0
13:59:10 INF: Max sound sources: 25
13:59:10 INF: Max total volume: 3
13:59:10 INF: Speaker config: stereo
13:59:10 INF: Environment FX: enabled
13:59:10 INF: Current environment: Padded cell
13:59:10 INF:
13:59:10 LOG: cvarShowDiffs()
13:59:10 LOG: gfx_bLastGoodFullScreen = 1 (0)
13:59:10 LOG: gfx_iFullscreenMonitor = 0 (-1)
13:59:10 LOG: gfx_pixLastGoodResHeight = 1080 (480)
13:59:10 LOG: gfx_pixLastGoodResWidth = 1920 (640)
13:59:10 LOG: gfx_pixResHeight = 1080 (0)
13:59:10 LOG: gfx_pixResWidth = 1920 (0)
13:59:10 LOG: ptt_strUnrestricted = “”72f030eb3dee0bbfcbeda8c2f4e2f3c58a72ccf19cbee08a473bdb45e0534c2e”” (“”bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf””)
13:59:10 LOG: str_strGenvAutoLocale = “”enu”” (“”””)
13:59:10 LOG: Scheduling loading of default game title: Content/SeriousSam2017.gtitle
13:59:10 LOG: Processing file Content/SeriousSam2017/Config/AutoDetect.lua
13:59:10 INF: AutoDetect: No previous hardware values stored, adjusting settings automatically.
13:59:10 INF: CPU efficiency: 3392 MHz * 4 usable cores = 8140.8
13:59:10 INF: ID: 0x1c03; card: GeForce GTX 1060 (6GB); performance: 1150; compatiblity: 2
13:59:11 LOG: 95 textures reloaded in 0.1 seconds
13:59:12 LOG: Created thread 00002650(ShaderCompiler).
13:59:12 LOG: Created thread 00000ADC(ShaderCompiler).
13:59:12 LOG: Created thread 00001BB0(ShaderCompiler).
13:59:12 LOG: Created thread 00000A5C(ShaderCompiler).
13:59:12 INF: AutoDetect: storing new settings: sys_bUserSpaceGPU=false,vr_bSteamVRForceInterleavedReprojection=false,sys_iCPUMHz=3392,gfx_iShaderModelVersion=50,sys_strPlatform=Win64,sys_iGPUVendorID=4318,gfx_ulVideoMemoryMB=6052,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=GenuineIntel,gfx_ulFreeTextureMemoryMB=14235,vr_iUsingSinglePassStereo=0,sys_iCPUFamily=6,gfx_iRelaxedOcclusionTest=0,gfx_bTileBasedGPU=false,sys_iGPUDeviceID=7171,sys_slRAMPhysMB=16366,sys_b32bitOS=0,
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3ControllerAsian.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4ControllerAsian.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
13:59:12 LOG: Icons file loaded successfuly.
13:59:12 LOG: Created thread 00002768(SyncWorkshop).
13:59:12 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64VoiceRecorder_Wvi.dll”.
13:59:12 LOG: Steam workshop sync operation finished in 0.00 seconds.
13:59:12 LOG: Cached 0 new net descriptors for hinted classes (412 total).
13:59:12 LOG: Loaded “D:SteamLibraryDsteamappscommonSerious Sam Fusion 2017Binx64VoiceCodec_Speex.dll”.
13:59:12 LOG: Cached 0 new net descriptors for hinted classes (412 total).
13:59:12 LOG: Initialized voice recorder
13:59:12 LOG: Created thread 00002FCC(GameDataJobs).

Read More…

How to take a screenshot on the Samsung Galaxy Note 10 phones

How to take a screenshot on the Samsung Galaxy Note 10 phones

How to take a screenshot on the Samsung Galaxy Note 10 phones 102 John Callaham / @JCalAndAuth
The newly released Samsung Galaxy Note 10 (and 10 Plus) makes taking a screenshot extremely easy, though there’s actually more than one way to do it. In fact you have the choice of seven different methods, all of which produce more or less the same result.
Let’s take a closer look at how to take a Note 10 screenshot below. Get the Note 10 phones at Samsung.com Samsung Galaxy Note 10 screenshot method 1: Hold the buttons
This is the most common way to take a screenshot and, more or less, it works on all Android smartphones. Just press and hold the volume down and power buttons simultaneously and the screenshot should be created in a second or two.
Step-by-step instructions: Navigate to the content you want to capture. Press and hold the volume down and power buttons simultaneously. Samsung Galaxy Note 10 screenshot method 2: Palm swipe
Taking a screenshot on the Galaxy Note 10 with a palm swipe may feel a bit odd when you first try it out, but you will get the hang of it pretty quickly. Just swipe the side of your palm across the whole display from left to right or vice versa to take the screenshot. This method will need to be enabled first by heading to Settings > Advanced features > Motion and gestures > Palm swipe to capture .
Step-by-step instructions: Navigate to the content you want to capture. Swipe the side of your palm across the display. Samsung Galaxy Note 10 screenshot method 3: Smart capture
This method of grabbing Galaxy Note 10 screenshot lets you capture the entire page of a website instead of just what you see on your screen. You start by taking a regular screenshot by pressing and holding the volume down and power buttons simultaneously (method one), or with a palm swipe (method two).
Once that’s done, a few options will pop up at the bottom of the screen. Select “Scroll capture” and keep tapping on it to continue going down the page. Your Galaxy Note 10 will take multiple screenshots of the page and then stitch them all together to create the final product.
Make sure you enable this Galaxy S10 screenshot method by going to Settings > Advanced Features > Screenshots and screen recorder > Screenshot toolbar .
Step-by-step instructions: Navigate to the content you want to capture. Take a screenshot with the volume down and power buttons or a palm swipe. Tap the “Scroll capture” option that shows up at the bottom. Keep pressing the “Scroll capture” button to continue going down the page. Samsung Galaxy Note 10 screenshot method 4: Bixby
Samsung’s Bixby digital assistant lets you take a Galaxy Note 10 screenshot with a simple voice command. Just press and hold the phone’s dedicated Bixby button on the phone and say, “Take a screenshot.”
You can also use Bixby to take a screenshot just by saying, “Hi Bixby,” but you have to set up the feature by going to Bixby home > Settings > Voice wake-up .
Step-by-step instructions: Navigate to the content you want to capture. Press and hold the Bixby button or say, “Hi Bixby.” Say, “Take a screenshot,” when the digital assistant is activated. Samsung Galaxy Note 10 screenshot method 5: Google Assistant
In addition to Bixby, the Galaxy Note 10 phones all have Google Assistant on board, which also lets you take a screenshot with a voice command. Just say, “OK Google,” to bring up Assistant. Then just say, “Take a screenshot,” or type in the command with the keyboard.
Step-by-step instructions: Navigate to the content you want to capture. Say, “OK Google”. Say, “Take a screenshot”, or type in the command with the keyboard. Samsung Galaxy Note 10 screenshot method 6: Smart select
Samsung’s Smart Select feature is great when you only want to capture a specific part of the content displayed on the screen. You can take a screenshot in two different shapes (square or oval) and even create a GIF. To get started, open the Edge panel from the side, find and tap the “Smart Select” option, and choose the shape you want to use. Then just select the area you want to capture and tap “Done.”
Make sure this method is enabled first. To check if it’s turned on, head to Settings > Display > Edge screen > Edge panels.
Step-by-step instructions: Navigate to the content you want to capture. Open the Edge panel and choose the “Smart Select” option. Select the shape you want to use for the screenshot. Select the area you want to capture and tap “Done.” Samsung Galaxy Note 10 screenshot method 7: Using the S-Pen
In addition to the six methods we have discussed, the Galaxy Note 10 phones add a seventh method that’s unique to the Note series. You can access the phone’s embedded S-Pen stylus to take a screenshot.
Step-by-step instructions: Navigate to the content you want to capture. Remove the S-Pen from its embedded section of the Note 10 phone. Taking out the S-Pen should launch the Air Command logo on the side of the Note 10 display Tap on the Air Command logo with the S-Pen, and then tap on the Screen Write selection. Presto! The Note 10’s screen should flash, and you can see the screenshot that you have just taken. After you have taken the screenshot, you can continue to use the S-Pen to write on or edit the image before you save it.
There you have it — these are the seven ways you can capture a Galaxy Note 10 or Galaxy Note 10 Plus screenshot on your Samsung Galaxy Note 10 phone. Which one do you normally use? Let us know in the comments! More posts about Samsung Galaxy Note 10

Read More…

Download Streaming Video Recorder 4.9 Serial Number Generator Free

Downlaod at: http://tinyurl.com/qjnmo6q

Tags- Free Download Streaming Video Recorder 4.9 Serial Number Generator download Streaming Video Recorder 4.9 Serial Number Generator Free Download Streaming Video Recorder 4.9, Como baixar e instalar o Streaming Video Recorder 4.9 , wie herunterladen und installieren Streaming Video Recorder 4.9 .

Download at: http://tinyurl.com/qjnmo6q

“Streaming Video Recorder 4.9 Serial Number Generator”, “Streaming Video Recorder 4.9 free Serial Number Generator”, “Streaming Video Recorder 4.9 Serial Number Generator”, “Streaming Video Recorder 4.9 torrent download”,

Critical Review: Andrea Electronics (OTCMKTS:ANDR) & Sierra Wireless (OTCMKTS:SWIR)

Critical Review: Andrea Electronics (OTCMKTS:ANDR) & Sierra Wireless (OTCMKTS:SWIR)

Andrea Electronics has higher earnings, but lower revenue than Sierra Wireless.
Insider & Institutional Ownership
0.0% of Andrea Electronics shares are owned by institutional investors. Comparatively, 39.7% of Sierra Wireless shares are owned by institutional investors. 16.2% of Andrea Electronics shares are owned by company insiders. Comparatively, 2.0% of Sierra Wireless shares are owned by company insiders. Strong institutional ownership is an indication that endowments, hedge funds and large money managers believe a company will outperform the market over the long term.
Volatility & Risk
Andrea Electronics has a beta of 0.91, suggesting that its stock price is 9% less volatile than the S&P 500. Comparatively, Sierra Wireless has a beta of 2.17, suggesting that its stock price is 117% more volatile than the S&P 500.
Summary
Sierra Wireless beats Andrea Electronics on 8 of the 11 factors compared between the two stocks.
Andrea Electronics Company Profile
Andrea Electronics Corporation designs, develops, and manufactures microphone technologies and products for enhancing speech-based applications software and communications primarily in the computer and business enterprise markets in the United States and internationally. It designs and markets digital signal processing (DSP) microphone and audio software. The company’s DSP microphone and audio noise reduction software products include DA-350 auto array microphone for far-field voice intelligibility and accuracy of automatic speech recognition in high noise environments; DA-250 OEM array microphone, a small compact stereo array microphone and DSP circuit board platform; USB-SA array microphone, which offers a USB digital audio adapter to bypass a computer’s standard integrated sound system; PureAudio VST3 plug-in, a noise reduction and center channel focus VST3 plug-in for audio/video editing post-processing; AudioCommander, a PC audio control panel; audio software for Mac that offers an intuitive graphic user interface to control stereo array microphone beam forming and noise cancellation on the input and EQ filters; PureAudio live recorder, a digital voice and audio recording application; and PureAudio pro recorder, which provides bookmarks for navigation of recordings. Its products are used in various applications, including mass transit and automotive communication systems, automated teller machines, information kiosks, home automation products, Internet of things digital assistants, TV set top boxes, audio and video recordings, robotics, and video surveillance. The company markets and sells its products through sales representatives and organizations to computer original equipment manufacturers, distributors of personal computers and communications equipment, software publishers, and industrial system integrators. Andrea Electronics Corporation was founded in 1934 and is headquartered in Bohemia, New York.
Sierra Wireless Company Profile
Sierra Wireless, Inc., together with its subsidiaries, manufactures and sells cellular wireless devices, and provide services in the wireless communications and information technology industry in the Americas, Europe, the Middle East, Africa, and the Asia-Pacific. Its Original Equipment Manufacturer (OEM) Solutions segment offers embedded cellular modules, short range wireless modules, global navigation satellite system modules, software, and tools to integrate wireless connectivity into various products and solutions for OEM customers, including the embedded wireless modules product portfolio; cloud-based remote device and data management solutions; and Legato, an open source Linux-based platform. It also offers professional services to OEM customers during their product development and launch process. Its Enterprise Solutions segment provides intelligent routers and gateways, as well as security and device management solutions, and professional services. Its Internet of Things (IoT) Services segment offers cellular connectivity services, which include smart subscriber identity module and core network platforms; a cloud based platform to deploy and manage IoT subscriptions, devices, and applications over the air; managed broadband cellular services, which include a combination of hardware, connectivity services, and cloud services; and specific vertical market IoT solutions that include segments, such as security, asset tracking and asset optimization. The company serves automotive, transportation, enterprise networking, energy, sales and payment, mobile computing, security, industrial monitoring, field services, residential, healthcare, public safety, retail, industrial, manufacturing, and cleantech industries, as well as financial enterprises. It serves through direct channels; and indirect channels, including OEMs, distributors, value-added resellers, and mobile network operators. The company was founded in 1993 and is headquartered in Richmond, Canada. Receive News & Ratings for Andrea Electronics Daily – Enter your email address below to receive a concise daily summary of the latest news and analysts’ ratings for Andrea Electronics and related companies with MarketBeat.com’s FREE daily email newsletter .

Read More…